

Automatically check project integrity, consolidate assets, bake simulations, and package everything into a "farm-ready" pack in seconds.
Submit projects to BoltRenders and start new evaluations directly from Blender without leaving your workspace, keeping the focus on your art.
From resources to project submission, everything you need is just one click away inside Blender.
LaunchControl eliminates setup errors and ensures your files are always farm-ready, giving you a faster, smoother workflow.
Every 3D artist knows the pain of sending projects to a render farm. Missing textures, broken paths, and endless file adjustments can turn a simple job into hours of wasted effort. LaunchControl removes these obstacles by automating the preparation process and packaging everything correctly on the first try. It serves as a reliable bridge between Blender and BoltRenders, making sure your work arrives ready to render without the usual headaches. The outcome is straightforward: less time spent fixing problems and far more time available for actual creative work.
.zip file from BoltRenders.
.zip and click on Install. 

Added the ability to connect the addon to your BoltRenders account.
Introduced a project integrity checker to identify missing assets, broken links, and incomplete simulations.
Implemented a “Bake All Simulations” feature to bake all physics simulations in the scene at once.
Added asset consolidation, which packs everything that can be embedded in the .blend file and copies the remaining assets into an "assets" folder inside the project directory.
Enabled direct project upload of a packed copy of the project to BoltRenders, submitting it for evaluation while keeping a persistent job record.
Added job monitoring, providing live updates on the evaluation and rendering status of submitted projects.
Updated packing mechanism to better support the management and packing of linked libraries.
Initial release providing the core functionality and foundational features, establishing the baseline for subsequent updates and improvements.
Yes, LaunchControl is completely free to use with your BoltRenders account.
LaunchControl works with Blender 4.x and newer versions.
No, it only collects your assets and creates a prepared copy for rendering, leaving your original project untouched.