LaunchControl
BoltRenders Inside Blender

LaunchControl is the official Blender Add-on for BoltRenders, built to remove the hassle from rendering. It prepares your files automatically and connects Blender directly to the farm, giving you a faster, smoother workflow.

LaunchControl Add-on panel overview.

One-Click Project Prep

Automatically check project integrity, consolidate assets, bake simulations, and package everything into a "farm-ready" pack in seconds.

Launch Renders from Blender

Submit projects to BoltRenders and start new evaluations directly from Blender without leaving your workspace, keeping the focus on your art.

Quick Links, Always Handy

From resources to project submission, everything you need is just one click away inside Blender.

Built for Speed & Reliability

LaunchControl eliminates setup errors and ensures your files are always farm-ready, giving you a faster, smoother workflow.

Why LaunchControl?

Every 3D artist knows the pain of sending projects to a render farm. Missing textures, broken paths, and endless file adjustments can turn a simple job into hours of wasted effort. LaunchControl removes these obstacles by automating the preparation process and packaging everything correctly on the first try. It serves as a reliable bridge between Blender and BoltRenders, making sure your work arrives ready to render without the usual headaches. The outcome is straightforward: less time spent fixing problems and far more time available for actual creative work.

  1. Download the latest LaunchControl .zip file from BoltRenders.
  2. Open Blender and go to Edit → Preferences → Add-ons.
  3. Open the dropdown on the top left and click on Install from Disk.... Blender Preferences window showing the Add-ons section with 'Install from Disk' option highlighted.
  4. Select the LaunchControl .zip and click on Install. File browser in Blender with the LaunchControl zip file selected for installation.
  5. Enable the Add-on by checking the box next to LaunchControl. Blender Add-ons list showing LaunchControl enabled with its checkbox ticked.
  6. Access LaunchControl from the N-Panel under the BoltRenders tab.
2.0.0

Added the ability to connect the addon to your BoltRenders account.

Introduced a project integrity checker to identify missing assets, broken links, and incomplete simulations.

Implemented a “Bake All Simulations” feature to bake all physics simulations in the scene at once.

Added asset consolidation, which packs everything that can be embedded in the .blend file and copies the remaining assets into an "assets" folder inside the project directory.

Enabled direct project upload of a packed copy of the project to BoltRenders, submitting it for evaluation while keeping a persistent job record.

Added job monitoring, providing live updates on the evaluation and rendering status of submitted projects.

1.1.0

Updated packing mechanism to better support the management and packing of linked libraries.

1.0.2

Initial release providing the core functionality and foundational features, establishing the baseline for subsequent updates and improvements.

Is LaunchControl free?

Yes, LaunchControl is completely free to use with your BoltRenders account.

Which Blender versions are supported?

LaunchControl works with Blender 4.x and newer versions.

Does LaunchControl change my Blender files?

No, it only collects your assets and creates a prepared copy for rendering, leaving your original project untouched.

Need help with LaunchControl?

Our team is here to assist you.