About BoltRenders

Our first server build, 2024
Our story

How BoltRenders was born

BoltRenders wasn’t born in a boardroom.

It started with two friends working on their own 3D projects:
one a Blender artist, the other a computer engineer who also uses Blender.

We hit the same frustrations every artist hits.

Renders taking forever, commercial render farms charging unpredictable pricing and complicated interfaces that treat you like a transaction, not a creator...

We just wanted our projects to finish fast without needing a PhD to submit a job or melting our personal machines.

So we built our own farm.

At first, it was just for us, to speed up
our freelance projects and personal films.

But after months of usage, upgrades,
and experimentation, we realized…

We had accidentally built something
better than what we were paying for.

It was fast.
It was affordable.
It was simple.
And it worked.
That’s when we decided to share it with all of you.
Our business

Where we are and how we operate

Made in Italy

One farm.
Distributed
by design.

BoltRenders is headquartered in Italy. Behind the scenes, BoltRenders runs on a custom orchestration system that coordinates a network of custom CPU and GPU nodes as a single, coherent render farm. This approach allows us to combine locally hosted capacity with an infrastructure distributed across trusted GPU providers. The result is an architecture that scales efficiently, operates safely, and keeps costs predictable for artists.

CPU+GPU Distributed network
0 Surprise bills
ITA Built in Italy

Your files are always secure.

Every project stays isolated in our storage for its whole life, reachable only by you and, while the job runs, the machines rendering it. Those machines are destroyed when they finish. Your files are deleted when you delete the job, or seven days after it completes.

Infrastructure that stays out of your way.

Submit a job. Get your frames. The orchestration, the scaling, the failover... none of it is your problem. From submission to final frame, complexity is our job, not yours.

Transparent pricing. Always.

You see the fixed price and render time before you start the render. No hidden credit multipliers, no post-render surprises. What you see is what you pay.

Project safety Your project stays safe.
Throughput Your render finishes fast.
Operations The infrastructure stays out of your way.
Our team

Who's behind BoltRenders

Not a corporation. Not investors trying to "enter the 3D SaaS space."
BoltRenders is built by people who render in Blender every single day.

Founder & Blender Artist

The artist side.

Deadlines, crashes, budgets that don't stretch: that's the reality I work in.
I built BoltRenders because I was tired of render farms that didn't understand what it means to be on a deadline with an unpredictable bill. I use BoltRenders on my own client projects every single day.
Every feature exists because I needed it.

Developer 3D Artist Designer
Infrastructure Architect

The engineering side.

The distributed GPU orchestration powering BoltRenders was imagined and built with the help of a computer engineer with a deep knowledge of computing infrastructures. The systems he helped build are at the core of our orchestration, keeping every render fast, every job isolated and every node stable.

Developer Computer Engineer
Our values

What makes us different

Creators first. Always.

We don’t build features for “enterprise adoption”.
We build them because they help artists.

Radical transparency.

You see the fixed price and render time before you start.
No surprises. No mysterious “credit multipliers.”

Speed without stress.

We optimize for real-world Blender workflows: simulations, textures, linked libraries, caching systems.
All the messy stuff.

Human support.

You’re not ticket #4387.
You’re a person with a project that matters.

You control your files.

Only you, and the machines rendering your job, can reach them.
They are deleted when you delete the job, or automatically when it expires.

The short version

Find out for yourself.

Start rendering Read the docs

Our team will help you. Let's talk.

Contact us